Zoids After Era

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    Chesha

    Chesha
    Chesha


    Monetary Credits : 2,000
    RPC : 40
    Posts : 75
    Join date : 2017-03-13

    Character sheet
    Name: Chesha
    Team: The Guild
    Primary Zoid: Gun Sniper

    Chesha Empty Chesha

    Post by Chesha 19th March 2017, 01:31

    Research Name: Alice MK IV
    Preferred Name: Chesha
    ID Name: Kasmeer Song

    -----

    Character Description:

    Age: 22
    Gender: Female

    Physical Description:
    Standing at five feet and not quite a full inch, Chesha often rebuts any mockery of her height with off-hand comments or annoyed suggestions for people to check their cupboards and small spaces, “just in case.” At times she will try to offset some of the height disadvantages with wedge heeled boots, but for the most part she’ll stick to flat-footed boots and other thick shoes for the sake of travel. Not a part of the nobility or party lifestyle, Chesha tends to wear more casual styled clothes over her fair skin, somehow resistant to tanning (though sunburns can be an issue at times). Ribbed tank tops, t-shirts fitted or loose (and sometimes at various levels of wear-and-tear), shorts, jeans: her clothes more often are expected to take a beating than get her into a club, though with the more worn clothes she might not be out of place in a rock-styled club. Given her constant traveling the short girl tends to pack for many occasions, able to done cloaks, goggles, and hats for the desert; multiple layers of long-sleeves and jackets as well as pants for snow, and able to peel it all away for a light vest jacket, tank top, and shorts for more pleasant weather.

    Black tresses dip down to Chesha’s lower back, bangs cut to frame her face and almost tickle her nose at times the girl usually keeps everything free and loose. In times of heat or perhaps work she’ll toss everything into a casual ponytail, but for the most part steers clear of sticking too much onto her head save for one of her few treasures. Stashed away she owns a pair of mechanical cat ears that seem to move based on the person’s emotional responses, though these are generally enjoyed in private. As far as accessories go sometimes she’ll don a few braided bracelets and a thin, leather necklace that hangs in a few loose loops around her neck and clavicles, and she bears a few piercings in each ear. The girl steers clear of rings though, citing a few horror stories she’s heard from first-hand fools who forgot to remove wedding bands and things before working on their zoids or with warm metal. Viewing makeup as more of a luxury and one she doesn’t fully understand, Chesha’s golden eyes are framed with naturally thick lashes and sometimes a grease smudge if she’s been fixing her Zoid, and little else.

    She’s rarely without her messenger bag, brown and often filled with a variety of items ranging from normal to “strange” depending on person-to-person opinion. There’s been jokes by the few that know her that the girl carries the world in that bag and that it might be bottomless, untrue as that may be.


    Personality:
    Interacting with the pilot may leave one with a headache and the belief she acts purely based on her mood. At times she will be as loud and heated as any brash drunkard and other times quiet and watchful like a feline. Lacking a proper education of social interaction however leaves Chesha often trying to understand the reasons behind the things people do. When she’s frustrated she’s more prone to outwardly question it, but more often “tests” people in various ways and tries to come to a conclusion herself as she’ll claim that people “often lie.” Whether they mean to or not she seems to have some minor grasp on and yet remains curious about the relationships people form with one another (from enemies to lovers and everything in between since “hate” and “love” seem to be the extremes). To say her mood doesn’t influence anything would be a lie, sometimes the pilot simply not in the mood for people or rambunctiousness, or even her machinations to test others.

    Unable to trust easily doesn’t mean she won’t act friendly, Chesha often friendly at the get-go. In fact it’s the moodier side she’s generally unwilling to share with people and keeps acquaintances and sometimes “friends” at a distance by only showing that cheery side. Though the people she’s most likely to be friendly with are the ones she views as more immediately beneficial: intoxicated or drunk individuals. Usually a singular individual she thinks she can stiff with a bill for food it’s not completely outside her range to integrate herself into a small party’s good time and then let them foot her food bill, long gone before things start winding down. This isn’t to say she won’t interact with other’s, just that she may not always initiate things or have an immediately thought out “use” and thus, not entirely sure what to do with the person. There’s only one long-term relationship she bears and that’s with her caretaker/”mother,” Xia, so making friends is a bit of a confusing thought/subject.

    Normally the girl remains level-headed in combat situations, able to become heated and yet tries to retain some methodical nature. Completely losing herself to the heat of the moment if she knows there are other threats nearby is a large “no, no” for her. She’ll focus on analysis to determine which target’s likeliest to go down first and proceed to aim for them while keeping others on their toes: it wouldn’t be good for them to protect their friend after all. However she’s not without some cause for panic, bearing a very large dislike for needles to the point of lashing out without further thought. This ties heavily in with a dislike in general for doctors, distrusting all but Xia on sight due to past traumas and experiences. Aside from specific people there’s little else she’ll react so extremely towards, even unfavorable food treated in a more childish manner (such as trying to “discreetly” stick it on someone else’s plate or even devolving to making faces at it), and she’s certainly not above childish arguments or retorts be it with adults or…actual children.


    Backstory:
    Spoiler:


    Last edited by Chesha on 8th April 2017, 01:49; edited 2 times in total
    Chesha
    Chesha


    Monetary Credits : 2,000
    RPC : 40
    Posts : 75
    Join date : 2017-03-13

    Character sheet
    Name: Chesha
    Team: The Guild
    Primary Zoid: Gun Sniper

    Chesha Empty Re: Chesha

    Post by Chesha 8th April 2017, 01:25


    Pilot Attributes
    AP
    0
    Growth Level 1
    Skill Points: 4

    Mental Ability: 1
    Reflexes: 2
    Proficiency: 1

    • Rifles: 0
    • Cannons: 0
    • Machine Guns: 0
    • Melee: L1 [+5DP] (1P)


    Known Reflexes:
    -Double Attack

    GUN SNIPERMagazi
    Type: Velociraptor

    Chesha 04a629f5-e12d-4052-95da-c3cb3e6ba559_zpspqrbnm13

    Speed: 12
    Agility: 30
    Heat Index: 25

    Internal Slots: 0/6
    CPU Slots: 0/2

    External Hardpoints: 8 – Body: 4 (2 on each shoulder), Limbs: 4 (2 on each leg)

    Right Shoulder [2]:
    Left Shoulder [2]:
    Right Leg [2]:
    Left Leg [2]:

    Base Armor - Head: 30 / Body: 90 / Legs (x2): 40 /Arms (x2): 30 / Tail: 40

    Head: 30
    Body: 90
    Right Leg: 40
    Left Leg: 40
    Right Arm: 30
    Left Arm: 30
    Tail: 40

    Armor Plating:

    None

    Other Components:

    None

    Specials:

    Hardened Alloy Teeth and Talons
    The arms, having guns equipped, are not meant for melee, but the killer claws on the feet are as well as the teeth.
    50DP (45+5)

    50mm Cannon
    Mounted on the chest and forward firing only with a slight degree of motion to hit moving targets.
    50DP

    Twin 20mm Beam Gatling Guns
    [Energy]
    Mounted on the arms, they can be aimed anywhere and fire at an amazingly quick clip.
    25DP

    Twin 8-Shot Missile Pods
    [Explosive]
    Mounted on the back boosters, each pod can fire up to 2 missiles at a time.
    40DP per missile

    144mm Sniper Cannon
    To fire, the GS must spin, lock its feet and extend the rifle (taking about a second), and then lock on (another 2 seconds or so). Extremely (and deadly) accurate; can punch through armor.
    90DP

    After Market Weapons

    None

      Current date/time is 26th April 2024, 21:34