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    Aiyana Shuer

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    Aiyana
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    Monetary Credits : 300
    RPC : 72
    Posts : 94
    Join date : 2017-03-05

    Character sheet
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    Team:
    Primary Zoid:

    Aiyana Shuer

    Post by Aiyana on 5th March 2017, 03:41

    Pilot's Name: Aiyana Shuer

    Stats
    0 AP
    11 Skill Points

    -Mental Ability: 4
    -Reflexes: 4
    Learned Reflexes:

    Double Attack
    After-Image
    Rewiring
    Counter Attack
    Intercept
    -Proficiency: 3
    Rifles: 3 (lv2, +10DP)

    Code:
    [b]Pilot's Name:[/b] Aiyana Shuer

    [u][i]Stats[/i][/u]
    [color=red]0[/color] [b]AP
    [/b][color=blue]11[/color] [b]Skill Points[/b]

    [b]-Mental Ability:[/b] 4
    [b]-Reflexes:[/b] 4
    [spoiler=Learned Reflexes]
    Double Attack
    After-Image
    Rewiring
    Counter Attack
    Intercept[/spoiler]
    [b]-Proficiency:[/b] 3
    Rifles: 3 (lv2, +10DP)

    -----

    Character Description:

    Age: Looks to be mid 20's.
    Gender: Female

    Physical Description:
    Aiyana is not the tallest in any crowd, only managing a height of 5'3" while standing tall. She has a small frame and a light build, resulting in a body that doesn't show much muscle visibly. She has long, light green, hair that reaches down to the back of her legs. She has bright green eyes that give away her emotions, even when she TRIES to hide them. She has no discernible scars, but a failed scientific experiment in the distant past has altered some of the features of her body with similarities to the Zoid Core she was unsuccessfully fused with. Her ears end in a point and are larger than what would be considered normal for her. She also has 2 canine teeth in the front of her mouth. Her normal fingernails ended up pointed, growing back to the same length even if cut. Other than those features, she looks to be a normal young adult.

    The young adult is a mix of baggy and minimalist clothing choices. A pair of, very short, black shorts are the standard pants for her. At her thighs are 2 black bands that match the shorts. She wears a baggy orange shirt with crimson colored designs running across it. Her standard shoes are a pair of black ankle-high boots. She also has a favorite hat, brown in color and a jagged design where it ends at her forehead. There is a yellow design that follows the edges at about a one-inch distance.


    Personality:
    Aiyana is generally a kind person. She'll help others when they need help and will listen to others without expecting anything out of it in return. While this may make her sound soft, she is not afraid to fight. Being a Zoidian by birthright she has a strong head-knowledge of all things Zoids unless it's something developed since then. If she doesn't know about something, she isn't afraid to ask for help, allowing her to learn something without forcing it from people. She is also good at making and keeping friends.

    When it comes to her physical differences, when compared to another, she can be defensive. Her prior reaction to the changes had been decidedly aggressive, which is what had put her into stasis in the first place. Having had centuries to sit on it, she has realized there's nothing she can do about them but doesn't wish to dwell on them by talking to others about it. It's best not to make fun of it either, that WILL lead to aggression.


    Last edited by Aiyana on 30th March 2017, 05:10; edited 1 time in total
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    Takeshi Kimari

    RPC : 94
    Posts : 156
    Join date : 2017-03-16
    Location : Preparing the Floordrobe.
    Age : 23

    Character sheet
    Name: Takeshi Kimari
    Team: Highguard
    Primary Zoid: Liger Zero

    Re: Aiyana Shuer

    Post by Takeshi Kimari on 22nd March 2017, 04:13

    Backstory:

    Aiyana was born into the life of a Zoidian before the Deathsaurer caused its original mayhem. She lived a life of scientific curiosity as well as one where war broke out seemingly at random between some of the factions. Her parents were lost to her at the early age of six to a bombing in the city they had been helping in. This made her just another orphan that needed to prove her worth if she was to get anywhere in a technologically superior race.

    For the next nine years, the young girl did what any orphan did. Make as many friends as she could while trying to find a family to adopt her. Trying to make friends and earn family turned her into someone that got along easily with other people, even someone to find when you needed help. While she never found a family to adopt her, the friends she made stayed in contact even after being adopted themselves.

    At the age of fifteen, she came up with an idea of allowing Zoidians and their Organoids to fuse with a Zoid at the same time, making an even stronger bond between the three. A large group of scientists hired her on for the idea, spending the next four years to teach her the intricacies of Zoid Cores and the life-giving Zoid Eve. There were things she might not understand for years to come, but since it was a large group trying for something new there was no need for her to learn everything on her own.

    When it came down to the experiment for the fusion, a need for a pilot was brought up. Feeling confident that it would be a success, the now twenty-one-year-old Zoidian volunteered without second thoughts. All went well at first, putting herself into the Organoid and then fusing with a Command Wolf. The test results of it were spectacular, showing extreme differences when compared even to the most powerful of Organoids on their own. It wasn't until the fusion was ended that the side-effects of the experiment were obvious. Her eyes had become points, like that of the wolf. She had also had two teeth turned into longer canine teeth and her fingernails were more like claws.

    Driven to insanity upon seeing herself with these changes, Aiyana had gone berserk inside the small receiving room. The closest person had been sent to the ground screaming as she clawed at his stomach in fury, two people having to pull her back before she could kill anyone. Not wanting her to cause more damage, the young adult was placed into a stasis pod next to the Zoid she had been experimented with. The plan had been to revive her when they figured out a way to reverse the process, but this never happened. When the Deathsaurer went on it's rampage the building had been crushed and lost to the world, leaving her there for ages.

    When she was finally revived, it had been by looters thinking there was an Organoid to go with the Zoid they had found deactivated in the underground hangar nearby. The amount of time in stasis had clouded her memories at the time, so she had been dazed and confused. They had provided her with a pair of the only female bandits clothes, clothes she wears and will continue to wear in gratitude. Feeling a faint connection to the Command Wolf, she had asked to be allowed to go free with the Zoid. As they couldn't get it to activate they could only stare as she said she could. Proving she could do so, they allowed her to leave on one condition. Contact them in the future with what else may have been hidden, so that they could make money off of having released her.

    This is where the true story of Aiyana begins. When one comes back to a world that is completely different what do they do? Do they find out what happened to their race as a whole? Do they research the history after that? Or do they move on and try to deal with the confusion? This woman has decided to learn everything that happened while trying to learn to deal with her deformities. While this may seem like a lot, she is as sure of herself as she can be. Nothing will stop her from moving forward.

    Sample Roleplay:

    "Okay, the map says we're in the right spot. But I have no clue where I am now..."

    Aiyana was lost, severely so. She had never been good with maps, even when the Zoidians were the only humanoid race on the planet. She didn't have any money, and her memory was still pretty hazy from having awoken out of stasis.

    "Must have been a lot longer than expected for it to be bothering me still," she thought.

    As she continued to walk around the city to try and find an information center, Aiyana was run into by a kid that was running towards her while looking back behind him. With a loud 'OOMPH,' the young woman and the boy both hit the ground.

    "Watch where you're going freak," the boy yelled when he finally noticed her!

    It took Aiyana a few seconds to realize that the boy was talking about her face, her hat having been knocked off and no longer covering her ears. With a slight growl escaping her lips, the Zoidian picked up the boy by the front of his shirt.

    Be careful what you say, kid! It's not nice to make fun of a lady. What are you running from any-"

    "HEY! YOU CAUGHT HIM! Thank you so much!

    The newcomer that was yelling to her was another woman, probably in her upper forties from the way she looked and moved. Upon catching up to where she was holding the younger boy, the older woman reached out and grabbed her purse.

    Don't worry, I KNOW who your father is. I won't go to the authorities, but I WILL go to him!

    Upon hearing that, the boy struggled out of Aiyana's grip before running away as fast as he could. As soon as her hands were free from that, the Ancient picked up her hat and quickly put it back on to cover her ears again. After that, she turned to notice the other woman waiting patiently for her attention.

    "Can I help you?" She wasn't quite sure on how the humans were with criminal activities and was surprised at what she was told.

    "Thanks for catching him, and please don't tell the authorities. I don't want to see that boy end up in jail when I know he's not that bad."

    "Uh...it's okay. I was just looking for a place to get current information and he just kind of ran into me," she said as she dusted her legs and shorts off.

    "Oh! Well if that's what you need to find, it's the first left if you keep heading in the direction you were walking. Then two buildings down and walk right in! They have terminals that are free to use, so no worries about paying anyone!"

    With that the lady hurried away, leaving the lost Zoidian to go back to her fact-finding mission. "Here we go," she thought as she headed in the direction she had been given.


    Last edited by Takeshi Kimari on 22nd March 2017, 04:16; edited 1 time in total


    ___________________________________________________________________
    "There's an art, or rather a knack to flying, in learning to hurl oneself at the ground, and miss."

    Battle Record: 2/0/1
    avatar
    Takeshi Kimari

    RPC : 94
    Posts : 156
    Join date : 2017-03-16
    Location : Preparing the Floordrobe.
    Age : 23

    Character sheet
    Name: Takeshi Kimari
    Team: Highguard
    Primary Zoid: Liger Zero

    Re: Aiyana Shuer

    Post by Takeshi Kimari on 22nd March 2017, 04:15

    Zoid:







    COMMAND WOLF
    Type: Wolf

    Speed: 14
    Agility: 35
    Heat Index: 25

    Internal Slots: 5
    CPU Slots: 3

    External Hardpoints: 6 - Body: 3 (chest, each side), Limbs: 3 (each front leg, tail)

    Base Armor - Head: 25 / Body: 100 / Legs (x4): 40 / Tail: 20

    Specials:

    Hardened Alloy Claws
    Sharp claws meant to crush armor in melee attacks.
    40DP

    Electron Bite Fangs
    [Energy]
    Similar to Strike Laser Claw, the computer system siphons energy to the teeth for a super heated strike.
    70DP

    Twin AZ50mm Beam Cannons
    [Energy]
    Mounted on the back on a turret, these cannons fire long range and anywhere from centered to 90 degrees to either side.
    60DP

    Quad Smoke Dischargers
    Quad smokestacks, two on each hind leg, emit a thick cloud of black smoke to provide cover for the Wolf.
    Reduces foe accuracy by 40%
    Lasts for the round; usable once per round, every other round


    Aftermarket Parts:

    NanoTech Regenerative Coating (NTRC)
    Intended for those with an eye towards healing any damage taken, the NTRC offers the user the fantastic ability to regenerate their damaged armor mid-battle. Outfitted with the standard NanoTech package including armor treatment and the on-the-fly defensive modifications, the NTRC will allow you to absorb hit after hit, only to shrug it right off and keep on fighting.
    +100 Armor to All Parts
    Can regenerate 30 armor points to any damaged section each round, up to two sections can regenerate each round.
    NanoTech Regenerative Coating is also able to alter its physical structure to harden itself against certain types of damage(Solid Rounds, Melee, Energy, Heat, Explosive, Light, Dark or Elemental). While active this feature will reduce damage from the chosen type by 40%. A charging feat must be used to activate this feature and the type of damage must be stated. You can change the type of damage at any time during battle but no more than twice per round.
    NanoTech Regenerative Coating is fully compatible with any and all armor coatings but is incompatible with attached armor platings. If armor coatings are applied, the NTRC retains its ability to regenerate and alter itself against varying damage types.
    1200 credits


    Compatibility, Applications, Limitations
    -NanoTech is not compatible with any armor coatings or treatments. (Unless otherwise noted.)
    -NanoTech is not compatible with the Electromagnetic force field defensive component.
    -If you install hardpoint attached armor on top of NanoTech it's special properties are negated. (Unless otherwise noted.)
    -You may only have one type of Nanotech Armor on a Zoid at one time.
    - The NanoTech can not be transferred to another Zoid.
    - Nanotech Armors are not Compatible with the CAS armor and systems.

    Sniper Rifle
    Can fire twice in one action, at a single target. Increased hit percentage against long range targets.
    Usable 4 times per round, up to 3 rounds
    30DP
    Please note: The double shot option on the Sniper Rifle still counts as one use. However, if the double shot is taken twice by way of employing the Double Attack Reflex, that would count as two uses.
    External Hardpoints: 1

    Code:
    [size=18][b]COMMAND WOLF[/b][/size]
    [i]Type: Wolf[/i]

    [b]Speed:[/b] [color=tan]14[/color]
    [b]Agility:[/b] [color=tan]35[/color]
    [b]Heat Index:[/b] [color=red]25[/color]

    [b]Internal Slots:[/b] 5
    [b]CPU Slots:[/b] 3

    [b]External Hardpoints:[/b] 6 - Body: 3 (chest, each side), Limbs: 3 (each front leg, tail)

    [b]Base Armor[/b] - Head: 25 / Body: 100 / Legs (x4): 40 / Tail: 20

    [b][u]Specials:[/u][/b]

    [b]Hardened Alloy Claws[/b]
    Sharp claws meant to crush armor in melee attacks.
    [color=red]40DP[/color]

    [b]Electron Bite Fangs[/b]
    [color=teal][Energy][/color]
    Similar to Strike Laser Claw, the computer system siphons energy to the teeth for a super heated strike.
    [color=red]70DP[/color]

    [b]Twin AZ50mm Beam Cannons[/b]
    [color=teal][Energy][/color]
    Mounted on the back on a turret, these cannons fire long range and anywhere from centered to 90 degrees to either side.
    [color=red]60DP[/color]

    [b]Quad Smoke Dischargers[/b]
    Quad smokestacks, two on each hind leg, emit a thick cloud of black smoke to provide cover for the Wolf.
    [color=red]Reduces foe accuracy by 40%
    Lasts for the round; usable once per round, every other round[/color]

    [b]Aftermarket Parts:[/b]

    [b]NanoTech Regenerative Coating (NTRC)[/b]
    Intended for those with an eye towards healing any damage taken, the NTRC offers the user the fantastic ability to regenerate their damaged armor mid-battle. Outfitted with the standard NanoTech package including armor treatment and the on-the-fly defensive modifications, the NTRC will allow you to absorb hit after hit, only to shrug it right off and keep on fighting.
    [color=red]+100 Armor to All Parts[/color]
    [color=green]Can regenerate 30 armor points to any damaged section each round, up to two sections can regenerate each round.[/color]
    [color=darkred]NanoTech Regenerative Coating is also able to alter its physical structure to harden itself against certain types of damage(Solid Rounds, Melee, Energy, Heat, Explosive, Light, Dark or Elemental). While active this feature will reduce damage from the chosen type by 40%. A charging feat must be used to activate this feature and the type of damage must be stated. You can change the type of damage at any time during battle but no more than twice per round.[/color]
    [color=purple]NanoTech Regenerative Coating is fully compatible with any and all armor coatings but is incompatible with attached armor platings. If armor coatings are applied, the NTRC retains its ability to regenerate and alter itself against varying damage types.[/color]
    [color=blue]1200 credits[/color]


    [quote][size=15][u][b]Compatibility, Applications, Limitations[/b][/u]
    -NanoTech is not compatible with any armor coatings or treatments. (Unless otherwise noted.)
    -NanoTech is not compatible with the Electromagnetic force field defensive component.
    -If you install hardpoint attached armor on top of NanoTech it's special properties are negated. (Unless otherwise noted.)
    -You may only have one type of Nanotech Armor on a Zoid at one time.
    - The NanoTech can not be transferred to another Zoid.
    - Nanotech Armors are not Compatible with the CAS armor and systems.[/size]

    [b]Sniper Rifle[/b]
    Can fire twice in one action, at a single target. Increased hit percentage against long range targets.
    [color=green]Usable 4 times per round, up to 3 rounds[/color]
    [color=red]30DP[/color]
    [color=darkred]Please note: The double shot option on the Sniper Rifle still counts as one use. However, if the double shot is taken twice by way of employing the Double Attack Reflex, that would count as two uses.[/color]
    External Hardpoints: 1[/quote]


    Last edited by Takeshi Kimari on 3rd April 2017, 23:38; edited 3 times in total


    ___________________________________________________________________
    "There's an art, or rather a knack to flying, in learning to hurl oneself at the ground, and miss."

    Battle Record: 2/0/1
    avatar
    Takeshi Kimari

    RPC : 94
    Posts : 156
    Join date : 2017-03-16
    Location : Preparing the Floordrobe.
    Age : 23

    Character sheet
    Name: Takeshi Kimari
    Team: Highguard
    Primary Zoid: Liger Zero

    Re: Aiyana Shuer

    Post by Takeshi Kimari on 22nd March 2017, 04:20

    Roleplays:




    Team RP:


    Team Building / Recruitment: Highguard

    Training Begins


    Solo FQ:




    Battles:




    Group RP:



    ___________________________________________________________________
    "There's an art, or rather a knack to flying, in learning to hurl oneself at the ground, and miss."

    Battle Record: 2/0/1

      Current date/time is 25th July 2017, 05:53