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    Flashing Steel, Roiling Fog!

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    Valkyrie

    RPC : 20
    Posts : 68
    Join date : 2017-03-16

    Character sheet
    Name: Valkyrie
    Team: Fury
    Primary Zoid: Konig Wolf EX type

    Flashing Steel, Roiling Fog!

    Post by Valkyrie on 16th April 2017, 02:45

    "Visit sunny..."
    The sign is faded, damaged and covered in moss.

    For a change of pace, it has been decided that todays battle shall be held out on the open moors, an area known for bogs and fog. About it really. Unless you're like super into moss, then that is your own issues that need attending.

    Dotted here and there are mounds of stone, or Dolmen, to use the technical name, some offering a little cover, but not much. Other than that, its open land, a gently rolling landscape spotted with small pools of water that denote sunken bogs lurking just out of sight.

    Which may cause issues with zoids, if someone goes a little too quick into a deep patch of sodden earth, its not like it has to contend with...oh wait a minute, it does!.

    The other major export...is fog. Which, given the time of day the battle takes place at, will be a major issue, but unlike the airline industry a battle waits for no environmental effect!

    TL;DR: Bogs: Terrain obstacle, fairly minor, have fun with it.
    Fogs: Thick. Obscures vision readily (reduction to 75% accuracy automatically.). May be edible. Possibly may burn off about lunch time.
    Logs: none to be found.
    Fro... Okay enough of that...

    Larayna goes first, switching out in the subsequent round and so on.

    The usual lineup of judges is unavailable today, so this battle will be presided over by a moonlighting wrestling announcer.

    LETS
    GET
    IT
    ON! *devilhorns*


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    Larayna

    Monetary Credits : -
    RPC : 15
    Posts : 43
    Join date : 2017-03-27

    Character sheet
    Name: Larayna Beroe
    Team: Arcadian
    Primary Zoid: Command Wolf

    Re: Flashing Steel, Roiling Fog!

    Post by Larayna on 16th April 2017, 06:58

    Pilot Stats and Zoid:

    Larayna Beroe
    Advancement Points: 0
    Growth Level: 1
    Skill Points: 4

    Statistics

    Mental Ability: 2
    Reflexes: 2
    -Known Reflexes

    • Counter Attack

    Proficiencies: 0
    Command Wolf
    Wolf

    Speed: 14
    Agility: 35
    Heat Index: 25

    Internal Slots: 0/5
    CPU Slots: 0/3

    External Hardpoints:
    Chest: Refracta-Bric Plating
    Left Side: Empty
    Right Side: Empty
    Front Left Leg: Empty
    Front Right Leg: Hyper Velocity Railgun
    Tail: Empty

    Armor:

    Head: 25
    Body: 200
    Front Left Leg: 40
    Front Right Leg: 40
    Rear Left Leg: 40
    Rear Right Leg: 40
    Tail: 20

    Refracta-BricPlating
    Thin glossy armor that has been treated to reflect lasers. Not as tough as more standard armor types, but growing increasingly useful as the popularity of laser weapons soar. Damage reduction does not stack.
    +100 Armor; reduces damage from energy weapons by 20DP

    Weapons:

    Hyper Velocity Railgun
    A high velocity electrically powered electromagnetic projectile rifle used to smash through shield and armor. The railgun comprises a pair of parallel conducting rails, along which a sliding armature is accelerated by the electromagnetic effects that help propel the massive bullet-like projectile through the air. This projectile travels at such a fast velocity that its unblockable by shields.
    70 DP, unblockable by shields
    Twice per round, three rounds

    Specials:

    Hardened Alloy Claws
    Sharp claws meant to crush armor in melee attacks.
    40DP

    Electron Bite Fangs
    (Energy)
    Similar to Strike Laser Claw, the computer system siphons energy to the teeth for a super heated strike.
    70DP

    Twin AZ50mm Beam Cannons
    (Energy)
    Mounted on the back on a turret, these cannons fire long range and anywhere from centered to 90 degrees to either side.
    60DP

    Quad Smoke Dischargers
    Quad smokestacks, two on each hind leg, emit a thick cloud of black smoke to provide cover for the Wolf.
    Reduces foe accuracy by 40% for the round
    Usable once per round, every other round
    Roleplay

    Larayna Beroe felt a little bit uncomfortable as she round down in the elevator to the hangar. She’d had to have a new outfit for the occasion, hoping it would make her feel better about this whole thing. Her favourite brown leather boots, black leggings, a long tight fitting grey top and most importantly of all her new jacket. It was a dark grey, almost black cotton with the pale symbol of Arcadian embroidered on the back. Her Platinum locks had been pulled back in to a tight bun, secured by her white bow. The roar of the Whale King’s engines disturbed her nervous thoughts. She rubbed one shaking hand with the other as the doors opened to the spacious hanger inside the belly of the beast. One of the mechanics ran up to her, his face dirty with grease.

    “Good luck out there, Miss Beroe,” he said cheerfully. “Oh and be careful, Cap’n says the fogs like soup.”

    “Thanks Gerald,” she smiled and made her way over to the stone grey command wolf that belonged to her and climbed into the cockpit. Settling in, she buckled up and ran through the system checks. “Zoid core at nominal temperature. Power levels optimal. Command system activated. Weapons safety,” she paused. This bit was new to her. “Off.” She heard the dull whine of the various capacitors to charge the weapons. The ammunition feed for her new railgun clunked as it was loaded. She turned her gaze towards the opening maw and flicked a switch on the console disabling the locks that held the wolf in place during flight.

    “Larayna, you’re go for launch,” the Whale King’s Captain spoke over the communication system. “Good luck!”

    “Copy,” her grip tightened on the throttles. “I think I’ll need it.” The wolf stalked from its docking bay and made its way out of the open mouth. As soon as she was clear the Whale King massive turbines built back up to roar and the massive beast took to the skies again. She was alone now against her opponent. She took a deep breath to calm her nerves and took in the sights. They weren’t kidding about the fog. They had failed to mention the bog though, but she knew about that from the information the ZBC had given. Her first battle, she wondered if Ander, Anna and Jason were watching as she took up her position. Her opponent was out there somewhere.

    The buzzer sounded.

    The fog gave Larayna an idea. She eased the throttles forward, taking it steady and trying to avoid any bogs. She watched for any sign of dark movement amongst the white. Seeing what she thought was the enemy zoid, she took aim with her cannons and fired. The energy beams lanced out in to the gloom, hopefully towards the bulk of the enemy form. But she had given her position away, rather than dash, she had her wolf stay low. It cautiously slinked back in to the fog and made its way towards the enemy, trying to stay out of sight. At least until the time was right. Her hand moved gracefully across the controls to the switch for the smoke stacks at the back of the zoid. Black smoke plumed from the back of the wolf as she put her plan in to action. Her opponent would surely be drawn to the expanding smoke cloud. That was when she launched her counter attack.

    The wolf lunged forwards. Energy capacitors built up to whine as a glow surrounded the fangs of the wolf. In one sweeping movement, it dived down low then pushed upwards with its powerful hind legs. Aiming to latch on to the enemy’s neck, she used the momentum to throw the opposing zoid in to the bog. Larayna’s breathing had become heavy as the adrenaline rushed her system thick and fast. The High Velocity Railgun sprang to life. The rails that gave it the name glowed purple. Larayna took aim at the hopefully struggling opponent in the bog. She squeezed the trigger and felt the recoil as the round thundered out of the weapon. She then turned the wolf and had it run back in to the coalescing fog and smoke out of sight.

    Using the wolf’s keen senses, she listened and watched for movement. Turning her wolf towards the first sign of her opponent, the still charged railgun took aim. She pulled the trigger again, aiming for her opponent’s body once more. She moved again, being careful to avoid any bogs as she went low once again to reduce any visibility her opponent might have. As soon as she was close enough, Larayna had her wolf break into a run at her opponent once more. She caused the fangs to charge but had no intention of making a strike. The feign was to draw her opponent out of the fog. As soon as she had a clear shot, she leapt sideways and took aim with the beam cannons. They cried out with vengeance as once again, beams pierced the murky whiteness of the foggy bog.
    Summary

    Action One

    • Attack – Twin AZ50mm Beam Cannons to opponent’s body (60DP)
    • Dodge – Slink away in to the mist for an ambush


    Action Two

    • Activate – Quad Smoke Dischargers (Reduces foe accuracy by 40% for the round)
    • Reflex – Counter Attack with Electron Bite Fang to the body/neck to throw opponent into the bog (70DP)


    Action Three

    • Attack – High Velocity Railgun to opponent’s body (70 DP, unblockable by shields)
    • Dodge – Run back into the fog and smoke


    Action Four

    • Attack - High Velocity Railgun to opponent’s body (70 DP, unblockable by shields)
    • Dodge – Slink back into the fog


    Action Five

    • Dodge – Feign an attack with the fangs then leap sideways
    • Attack - Twin AZ50mm Beam Cannons to opponent’s body (60DP)


    No Reflexes remaining
    Two rounds remaining for Hyper Velocity Railgun
    Quad Smoke Dischargers on cooldown
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    Aiyana
    Site Owner

    Monetary Credits : 300
    RPC : 72
    Posts : 99
    Join date : 2017-03-05

    Character sheet
    Name:
    Team:
    Primary Zoid:

    Re: Flashing Steel, Roiling Fog!

    Post by Aiyana on 17th April 2017, 03:14

    Stats and Zoid:

    Pilot's Name: Aiyana Shuer

    Stats
    2500 AP
    11 Skill Points

    -Mental Ability: 4
    -Reflexes: 4
    Learned Reflexes:

    Double Attack
    After-Image
    Rewiring
    Counter Attack
    Intercept
    -Proficiency: 3
    Rifles: 3 (lv2, +10DP)

    COMMAND WOLF
    Type: Wolf

    Speed: 14
    Agility: 35
    Heat Index: 25

    Internal Slots: 5
    CPU Slots: 3

    External Hardpoints: 6 - Body: 3 (chest, each side), Limbs: 3 (each front leg, tail)

    Base Armor - Head: 25 / Body: 100 / Legs (x4): 40 / Tail: 20

    Specials:

    Hardened Alloy Claws
    Sharp claws meant to crush armor in melee attacks.
    40DP

    Electron Bite Fangs
    [Energy]
    Similar to Strike Laser Claw, the computer system siphons energy to the teeth for a super heated strike.
    70DP

    Twin AZ50mm Beam Cannons
    [Energy]
    Mounted on the back on a turret, these cannons fire long range and anywhere from centered to 90 degrees to either side.
    60DP

    Quad Smoke Dischargers
    Quad smokestacks, two on each hind leg, emit a thick cloud of black smoke to provide cover for the Wolf.
    Reduces foe accuracy by 40%
    Lasts for the round; usable once per round, every other round


    Aftermarket Parts:

    NanoTech Regenerative Coating (NTRC)
    Intended for those with an eye towards healing any damage taken, the NTRC offers the user the fantastic ability to regenerate their damaged armor mid-battle. Outfitted with the standard NanoTech package including armor treatment and the on-the-fly defensive modifications, the NTRC will allow you to absorb hit after hit, only to shrug it right off and keep on fighting.
    +100 Armor to All Parts
    Can regenerate 30 armor points to any damaged section each round, up to two sections can regenerate each round.
    NanoTech Regenerative Coating is also able to alter its physical structure to harden itself against certain types of damage(Solid Rounds, Melee, Energy, Heat, Explosive, Light, Dark or Elemental). While active this feature will reduce damage from the chosen type by 40%. A charging feat must be used to activate this feature and the type of damage must be stated. You can change the type of damage at any time during battle but no more than twice per round.
    NanoTech Regenerative Coating is fully compatible with any and all armor coatings but is incompatible with attached armor platings. If armor coatings are applied, the NTRC retains its ability to regenerate and alter itself against varying damage types.
    1200 credits


    Compatibility, Applications, Limitations
    -NanoTech is not compatible with any armor coatings or treatments. (Unless otherwise noted.)
    -NanoTech is not compatible with the Electromagnetic force field defensive component.
    -If you install hardpoint attached armor on top of NanoTech it's special properties are negated. (Unless otherwise noted.)
    -You may only have one type of Nanotech Armor on a Zoid at one time.
    - The NanoTech can not be transferred to another Zoid.
    - Nanotech Armors are not Compatible with the CAS armor and systems.

    Sniper Rifle
    Can fire twice in one action, at a single target. Increased hit percentage against long range targets.
    Usable 4 times per round, up to 3 rounds
    30DP
    Please note: The double shot option on the Sniper Rifle still counts as one use. However, if the double shot is taken twice by way of employing the Double Attack Reflex, that would count as two uses.
    External Hardpoints: 1

    Double 80 cal. Rifle
    Usable twice per round, up to 3 rounds
    70DP
    External Hardpoints: 1

    Battle RP
    The battlefield before her was ominous. The fog that rolled over the landscape gave her a chill down her spine as she listened to the odd noises of the wind that stirred the fog into eerie shapes and swirls that blocked visuals to a degree. The woman could only see so far ahead of her using her own eyes, which meant relying on the radar to provide her a better grasp on where she and her opponent was. Not only that, but she needed to make sure that the Zoid's movement did not put them into a bog and mess them up during combat. It was not long before some strange announcer, most definitely not the normal judge Aiyana was used to hearing, yelled for them to 'get it on' and the horns to tell the start of battle blared throughout the battlefield.

    As usual, the Command Wolf pilot reached down towards the Nanotech settings and set it to protect against solid rounds. Setting the armor coating early had not helped her against Takeshi, but it had kept her in the fight longer than she had had any right to be. Even as the armor did its changes, the woman would line up her sniper rifle with the location of her opponent, or so she hoped, and let loose a quad shot of the bullets. Four quick depressions of the trigger would let loose a double shot for each front leg. If the attacks landed and took out at least one of the intended targets she would have an easier time in this fight. It was a mirror match for the type of Zoid being used, and a disabled limb would put her on the advantage for maneuverability in an area that was already hard to see.

    "How about we add some smoke to this scene? Make it a bit harder for them to hit me in return." The words would leave her mouth as she moved the Command Wolf forward, activating the smoke dischargers even as she weaved her way around the bogs and dolmens of the field as the smoke began to darken the air even further. At this rate, it would be nigh impossible to land a shot from a distance, which made her reliance on rifles a little bit of a danger to herself and caused the pilot to keep the distance a bit shorter than normal so that accuracy was not too hindered for the duration of the battle. Not wanting to wait too long before shots, the woman would line up the eighty calibur rifle and let loose a salvo of shots with it. These would be aimed at what she hoped were the rear legs of her opponent. Just one leg needed to go, then this battle was a straight shot from there. Well, that and managing to not get put out of the fight herself as well!

    Not waiting very long after the shots, not even waiting to see if she had managed to land a hit, the woman would simply move to her right a bit and let loose another quadruple shot from the sniper rifle. A clink could be heard from inside the cockpit as the weapon made the obvious sign of needing time to reload as the shots that were designated for the left front leg and rear right leg flew towards the direction she had aimed them at. Not wanting to remain anywhere easily visible, the Zoid pilot would guide her Command Wolf to the nearest dulman and use it as cover for anything that may be coming at them. Whether it would succeed in doing so was not a thought to be had, there were other things to think about after all!

    Coming out from the dulmen and firing at her opponent had been the original plan as she leapt to the right to try and get vision on her opponent. The sound of weapons fire could be heard as she did so, but her hand had not pressed any of the triggers before her. Taking careful aim in the direction of the noise, Aiyana would fire off the anti-Zoid beam cannons and attempt to melt the bullet from the air before firing again to try melt the armor off of the right front leg of the Zoid that had fired at her.

    Another burst of energy would erupt from the beam cannon, this time her target was the left rear leg before Aiyana would begin to run back into the mix of fog and smoke that her Zoid had caused. With luck, this fight would go in her favor. Worse come to worse the battle would continue on and she would have to try something a bit riskier and bring the fight into melee range. If she had missed when already at a closer range then there was no reason to continue trying the preferred method of attack.

    Action Summary
    1a. Activate: Set Nanotech Armor to Solid Rounds (40% resistance to solid projectile weaponry)
    1b. Reflex! Double Attack: Sniper Rifle Quad Shot! Target: One double shot for each front leg. (40 DP x 4)
    2a. Activate: Quad Smoke Dischargers. (Enemy Accuracy reduced by 40%)
    2b.  Reflex! Double Attack: Double 80 cal. Rifle double shot. Target: One shot for each rear leg. (80 DP x 2)
    3a. Reflex! Double Attack: Sniper Rifle Quad Shot! Target: One double shot for the left front leg and rear right leg. (40 DP x 4)
    3b. Dodge: Use a dolmen for cover.
    4a. Reflex! Intercept: Use the Twin AZ50mm Beam Cannons to melt incoming enemy fire.
    4b. Attack: Twin AZ50mm Beam Cannons aimed for the right front leg. (60DP energy)
    5a. Attack: AZ50mm Beam Cannons aimed for the left rear leg. (60DP energy)
    5b. Dodge: Into the fog of war and smoke her Zoid has emitted.
    -All reflex points used
    -1/3 rounds of sniper rifle and 80 caliber rifle used.
    -Nanotech set to protect against Solid Rounds (40% reduction of solid projectile damage)
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    Valkyrie

    RPC : 20
    Posts : 68
    Join date : 2017-03-16

    Character sheet
    Name: Valkyrie
    Team: Fury
    Primary Zoid: Konig Wolf EX type

    Re: Flashing Steel, Roiling Fog!

    Post by Valkyrie on 18th April 2017, 21:33

    Here we go...
    =(=(=Narrative=)=)=
    Right out of the starting gate Aiyana steeled her zoid against a possible physical pounding that wouldn't come, as Larayna opens with a quick blast of energy beams to give her opponent what for!
    Unfortunately for Aiyana, Larayna had gotten up close and personal, with a savage mauling that was completely ignored by the nanotech armor!

    Cameras switch to showing superimposed thermal imaging as both zoids spew choking smoke from their flanks when Aiyana strikes suddenly, her shots defying the laws of physics by successfully striking the rear legs of Larayna's command wolf, crippling the poor zoid.

    However, because of the sudden inability to use its rear legs, the Arcadian's zoid drops from where it would have stood and as a result the followup attack that would surely have ended things went whistling overhead to land some distance away, blowing apart of lone bowl of cereal perched atop a mushroom shaped rock.

    This changes however, when Aiyana's next attack manages to find its mark, blowing the front right leg to scrap and taking Larayna out of the battle, the response from the Arcadian went wide just before the final blow.


    Unfortunately however, the owner of the bowl of cereal cried foul, and conjured forth earthen magics while screaming "U Wot m8?" loud enough for all to hear. The magical endowments meant both participants were practically brand new...if a little more earthy than before....still. Theres that fog 'n all.

    =(=(=Resolved actions=)=)=
    1: Aiyana: Gains 40% reduction in projectile damage taken, Misses double attack outright.
    Larayna:Hits, dealing 60dp energy damage. (Aiyana Body: 160/200)

    2:Both: Smoke reduces accuracy by 40%
    Aiyana:Hits double attack (Larayna back legs 0). Larayna's zoid is crippled, but able to drag itself around.
    Larayna: Hits, Aiyana's body reduced to 100/200.

    3:Both: Both attacks miss completely. (Whaaat?!)

    4:
    Aiyana: Hit, front left leg 0, Larayna unable to move. Knock out.
    Larayna: Miss.

    5: - Round over. Larayna unable to move.

    ????????

    Someone has stolen a bowl of strawberry shmiggles. Angering the spirits of the moors, raising bog monsters from their festering deeps as magic creeps its mystical way into the air....it seems they're suuuuper angry at someone...

    Magic + Bog bits + ??? = Larayna's legs are 'repaired', temporarily of course. Aiyana is covered in erupting magical ooze and somehow is back to full armor.... this is a bit wierd folks...apparently theres talk of druids being involved.

    you know what they say about gift horses and mouths...

    Aiyana is up next!


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    Larayna

    Monetary Credits : -
    RPC : 15
    Posts : 43
    Join date : 2017-03-27

    Character sheet
    Name: Larayna Beroe
    Team: Arcadian
    Primary Zoid: Command Wolf

    Re: Flashing Steel, Roiling Fog!

    Post by Larayna on 19th April 2017, 01:43

    I have spoken to Aiyana and I would like to concede this battle.
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    Valkyrie

    RPC : 20
    Posts : 68
    Join date : 2017-03-16

    Character sheet
    Name: Valkyrie
    Team: Fury
    Primary Zoid: Konig Wolf EX type

    Re: Flashing Steel, Roiling Fog!

    Post by Valkyrie on 19th April 2017, 23:46

    Aaaaaand apparently the magic didn't quite work as suddenly the moss-bits dried up and fell off thanks to unseasonable temperatures!...


    Larayna has lost the battle!
    Aiyana is declared the victor!

    And thusly go the spoils, standard winnings 12RPC, +5 for the round, 5 for the sport

    to the vanquished I bestow...standard loss 5rpc, 5 for the round aaaand 5 because I stole a pot of gold from some little fellow with an accent.

    Lets get this updatified than put to bed!


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    Takeshi Kimari

    RPC : 94
    Posts : 160
    Join date : 2017-03-16
    Location : Preparing the Floordrobe.
    Age : 24

    Character sheet
    Name: Takeshi Kimari
    Team: Highguard
    Primary Zoid: Liger Zero

    Re: Flashing Steel, Roiling Fog!

    Post by Takeshi Kimari on 20th April 2017, 01:46

    Larayna updated, Aiyana can update herself. Well fought both of you and thanks for judging Valk.


    ___________________________________________________________________
    "There's an art, or rather a knack to flying, in learning to hurl oneself at the ground, and miss."

    Battle Record: 2/0/1

      Current date/time is 21st September 2017, 02:02