Zoids After Era

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    Cannons

    Admin
    Admin
    Admin


    Monetary Credits : 999999
    RPC : 9999
    Posts : 25
    Join date : 2017-02-22
    Location : Planet Zi
    Age : 33

    Character sheet
    Name:
    Team:
    Primary Zoid:

    Cannons Empty Cannons

    Post by Admin 2nd March 2017, 04:01

    Cannons
    Heavy hitting with limited usage

    Light Artillery Cannon
    Usable once per round
    50DP
    External Hardpoints: 1
    800 credits

    Dual Small Booster Cannons
    Usable twice per round
    35DP
    External Hardpoints: 1
    600 credits

    Plasma Cannon [Energy]
    Usable once per round, up to three rounds
    70DP
    External Hardpoints: 1
    1000 credits

    Flame Cannon
    Fires a super-heated stream of gaseous liquid. Heats the internal components of a Zoid to force a system freeze.
    Usable once per round, up to 3 rounds
    20DP to all armor areas hit.
    Heat Rating: 15
    External Hardpoints: 1
    1500 credits

    Dual Scatter Cannon
    This shotgun fires a storm of flechettes instead of traditional cannon rounds. This gives it great short-range stopping power at the cost of range.
    100DP at melee range and down to 20dp at long range, determined by the judge during matches.
    2 uses per round, 3 rounds.
    1 External Hardpoint
    1600 MC

    Rapid Fire Ion Cannon [Energy]
    No charge time, minimal heat buildup, and the firing rate of a chain gun.
    Usable 1 times per round, up to three rounds.
    80DP
    External Hardpoints: 1
    1700 credits

    Hyper Cannon
    A single barrel cannon than can be mounted on the back of a Zoid. Because of its weight and size, it can only be mounted on four-legged Zoids of suitable size.
    Usable once per round, up to 2 rounds
    100DP
    External Hardpoints: 1
    2300 credits

    Nitro Cannon
    A specialized heavy artillery cannon designed only for medium and heavy class Zoids.
    Usable once per round, up to 2 rounds
    150DP
    External Hardpoints: 2
    2400 credits

    Tachyon Particle Cannon
    This weapon is the newest product of unknown alien technology. Its power is unmatched, but it is slow to recharge. Because of its weight and size, it can only be mounted on four-legged Zoids of suitable size.
    Usable once per round, up to 2 rounds
    200DP
    External Hardpoints: 2
    2600 credits

    Buster Cannon
    A specialized heavy artillery cannon designed only for the Shadow Fox but able to be used by any other four legged, medium or heavy class Zoid. The cost of the cannon is based on the need to modify the Zoid's back-mounted racks in order to install it. Shadow Fox does not require the modification.
    Usable twice per round, up to 2 rounds
    150DP
    External Hardpoints: 2 (must be placed on the back)
    1500 Credits for Shadow Fox
    2000 credits for all other Zoids


    Ex-Force Cannon
    One of the strongest and smallest cannons ever to be created on Planet Zi. The sheer damage it gives off can shred even the thickest armor however to maintain this damage it must first gather the energy from the Zoid it's connected to do so. The size of the cannon allows it to be mounted onto any Zoid making it the ultimate tool.
    250DP
    Requires 2 Charge Feats, in separate actions. Usable once per round.
    Hardpoints: 1
    CPU Slots: 1
    5000 credits

    Death Wave Cannon [Unknown Energy Type]
    Its small size allows it to be mounted on small Zoids and Aeriel types, with restrictions. This cannon emits a wave of energy that instantly dissolves a Zoid's armor and external weapons. As it was designed for heavy class Zoids: -5 Speed/Agility for medium class and -10 for light class.
    Usable once per round, up to 2 rounds
    Requires 2 charge feats, in separate actions.
    Total armor depletion with a direct hit, or 130DP for partial or deflected hit.
    External Hardpoints: 3
    5000 credits

      Current date/time is 19th April 2024, 04:45